Summary
Programmer/Technical Animator: I am a versatile and skilled worker with a broad range of
experience as both a software developer and a technical animator. It is my intention to
continue my career in these areas.
Skills and Abilities
| Core Competencies |
| Creative Problem Solving | User Interface Design | Pipeline Optimization | Small Project Management | Debugging | Low Polygon / CSG Modeling |
| Programming & Scripting |
| Max Script | MEL Script | C++ | XUL / XBL | Flex | Torque Script |
| SVN | CVS | Visual Source Safe | | | |
| Graphics |
| 3D Studio Max | Maya | Photoshop | Illustrator | Torque Constructor | Valve Hammer |
| VRay | 3Delight (Renderman) | | | | |
| Other Experience
|
| HLSL / CG Shaders | ZBrush | Mental Ray | Smedge | Perl | Java |
| HTML | CSS | JavaScript | PHP | ASP | Flash |
| Premiere | After Effects | Director | QERadiant | NSIS Installer | Install Shield |
Education
| Computer Animation Post Graduate |
Sheridan Institute of Technology and Advanced Learning |
| BA in Art & Art History |
University of Toronto & Sheridan Institute of Technology and Advanced Learning |
| OAC & OSSD Diplomas |
Oakville Trafalgar High School |
| Animation Basics I & II |
Sheridan Institute of Technology and Advanced Learning |
Work Experience
- Vizible Inc., Toronto ON
- Developer (2008)
- Vizible is a software company developing an object-oriented assembly model for representing
media in a 3D environment.
- http://www.vizible.com/
- Scripted in JavaScript and XUL to improve the user interface in the AT&T Pogo web browser
- Created interactive 3D User Interfaces to visualize browser bookmarks as thumbnails
- Setup up a new photo album utilizing Mozilla.org's XULRunner technology
- Researched and implemented new methods to speed up the web browser
- View22 Technology Inc., Richmond Hill ON
- Senior Artist (2006 - 2007)
- View22 is a provider of 3D Web solutions
enabling customers to visualize, configure, and purchase products through an intuitive 3D
experience.
- http://www.view22.com/
- Created tools in MaxScript to speed up the artists work-flow
- Created a 3ds Max Plugin in C++ to reduce the number of applications needed to export models
- Created 3D Models for clients such as Bayer, Landscape Structures and Thermo Fischer
- Created 3D renderings of sinks for Kohler
- Implemented Renderman render servers for Landscape Structures playgrounds and Autodesk Inventor & Intent
- Genesis Worldwide, Mississauga ON
- Lead Programmer/3D Artist (2005 - 2006)
- Genesis is a leading provider of structural light steel framing technologies.
- http://www.genesistp.com/
- Created a 3D Building walkthrough system using the Torque Engine
- Created Max Scripts to convert Architectural Drawings to the Game Engine format
- Programmed a web browser plugin to view 3D houses in realtime
- I-mmersion Inc., Toronto ON
- 3D Artist (2005)
- I-mmersion produced custom 3D movies and games for the public and private sectors.
- Modelled the city Niagara falls in 3D for the Torque Engine
- Animated models, particles, and cameras for the Expo2005 Virtual Canada Exhibit in Japan
- Mingu Productions, Toronto ON
- 3D & 2D Artist (2004)
- Mingu creates customer centric sales and marketing solutions.
- Created 3D renderings based off of Architectural Drawings for Canderal Stoneridge
- Photoshopped people into 3D renderings for Ciccone Simone Inc.
- Rafael + Bigauskas Architects, Toronto ON
- 3D Artist (2002 - 2003)
- An architectural firm specializing in multi-housing developments.
- http://www.rafbig.com/
- Created 3D Visualizations of building designs
- CYBERWORLD International, Mississauga ON
- 2D & 3D Artist / Developer / Quality Assurance (1999 - 2001)
- CYBERWORLD created a 3D web browser which enabled you to create interactive multimedia worlds on the web
- Developer & Technical Director on Pokémon 2000 game for Warner Brothers
- Created a small single player games to demonstrate Cyberworld's unique technology
- Worked as C++ programmer on the CYBERWORLD paint program "Imager"
References provided upon request